Skulltag is a multiplayer source port for Doom created by Brad "Carnevil" Carney based on recent ZDoom 2.3.1r1551 and on the GZDoom r127 renderer. Its gameplay has been described essentially as a hybrid of Quake 3: Arena and Doom.

Mega Man 8-Bit Deathmatch uses the Skulltag engine for its various game modes.

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